Nurbs Curves + translateUVN
When doing a joint-based rig it's quite common to have a setup where a small number of controls drive the cv's of a nurb curve which has...
weightRemapper Node
Unlike in a skinCluster-based system if you use a translateUVN deformer you'll need to define which maps are left/right pairs for each...
More Compact Normalized Control (Maya 2020)
I had a post on this blog from around 6 months ago about how to create a vanilla version of a normalized control because the custom...
A method for remapping blendShapes between characters.
My facial rig design is only dependent on 4 things. The character model The guide placement The weight maps The sculpts/blendShapes...
Why The UVN Deformer Is So Useful
There's a lot of stuff on my website about sliding joints along a nurbs surface to approximate the UVN deformer that Blue Sky had...
First Images From The My Little Pony Movie I Worked On!
The first images from the MLP movie I worked on while at Boulder Media have finally released. It's really great to see peoples positive...