mathArray Node
Why? So I've been doing some prototyping for facial rig structure, and one of the the key changes is that certain nodes can exist between...
Overlapping Curvewarp
MASH is a really great tool. It's not super useful for character rigging, but I've used it several times for props, specifically...
Splitting Weights With Animcurves
One of the most tedious parts of painting weight is splitting weight among multiple influences. But with this technique you can easily...