

Making Local Motion-Paths and Rivets
So in this tutorial I show off how to use matrices to make motion paths and rivets and follicles work in local space rather than...

Ball Rolling On Surface - Rhino Palooza Part 3
Just a quick (but in my opinion visually impressive) update to the rolling ball, contact with a ground plane. The ground contact is...


Inside / Outside Detector Part 2
So the inside / outside detector itself isn't that useful by itself, but I was thinking about how to expand upon it to maybe get some...
Up Vector Trick (Update)
So in the HERMES auto rigger there are a few areas where a joint chain is used to drive an another joint chain using an ikHandle. This...

Up Vector Trick
For aim constraints, motion paths, and a few other nodes you need to use vectors or matrices to define the second axis of orientation for...