Making Local Motion-Paths and Rivets
So in this tutorial I show off how to use matrices to make motion paths and rivets and follicles work in local space rather than...
Ball Rolling On Surface - Rhino Palooza Part 3
Just a quick (but in my opinion visually impressive) update to the rolling ball, contact with a ground plane. The ground contact is...
Procedural Ball Rolling - Rhino Palooza Part 2
So here it is! A procedurally animated ball. As before the only keyframe animation is translations. The techniques I used are pretty much...